Gaming Is Not A Waste Of Time Anymore – The Rise Of Game Development Education

The Rise Of Game Development Education

With the advent of mobile gaming and improvement on these games, gaming has become a viable form of entertainment not only for kids but also for players from all backgrounds and ages. It also means that the demand for a better game, and game designer, is increasing. How the market reacts to this?

This article is for advanced Chinese readers. The article is focused on the gaming industry and education, and it covers terms related to the basic vocabularies in the game industry.


以前,只要一提到玩电脑游戏,立即会被妈妈念啊念。如今,随着 PC、手机 App、网路的普及化,游戏设计已经成为一个快速发展的巨大产业,市场对游戏设计者的需求也日益增大。越来越多喜欢游戏的人从玩家变成游戏创造者。


拥有40年历史的德国知名学府拜罗伊特大学(Universität Bayreuth)最近新开设了一门游戏设计硕士课程,共计 4 个学期。该专业主要包括游戏软体开发、游戏设计和传媒学。毕业生可以在游戏产业领域就职,这意味着游戏设计已经进入神圣的大学课堂,喜欢玩游戏再也不是“不务正业”,也预示着未来世界产业格局的多元化。


爱玩游戏就可以设计游戏吗?


对一个游戏设计者来讲,本身喜欢玩游戏是最基本的要求。设想一个人如果对游戏本身都没有兴趣,自己都不爱玩游戏,又如何有可能能设计出别人喜欢玩的游戏呢?所以,如果你是游戏爱好者甚至游戏迷,那么恭喜你,至少你具备了游戏设计者的第一基本条件。


没有任何的基础,有可能成为游戏设计者吗?


其实游戏设计主要分为三个重要组成部份:游戏企划,软体设计跟美术设计。三个部份缺一不可!如果你想成为独立的游戏开发者,这三方面你都需要涉猎,而且至少一方面必须专精。即使你是写程序的,现在越来越多的游戏公司,也会希望你对游戏很有兴趣并且能够参与游戏的规划与反馈。


很多人会觉得现在赚钱的机会不比从前,但是从另外一个角度,现在的机会却更好,不但产业型态不再一成不变,而且透过创意可以自己开创很多机会。另外由于网路的发达,也让机会变得很「直接」,可以很直接地接触终端顾客,就只看自己有没有那个能力做出好东西而已。



以前,只要一提到玩電腦遊戲,立即會被媽媽念啊念。如今,隨著 PC、手機 App、網路的普及化,遊戲設計已經成為一個快速發展的巨大產業,市場對遊戲設計者的需求也日益增大。越來越多喜歡遊戲的人從玩家變成遊戲創造者。


擁有40年歷史的德國知名學府拜羅伊特大學(Universität Bayreuth)最近新開設了一門遊戲設計碩士課程,共計 4 個學期。該專業主要包括遊戲軟體開發、遊戲設計和傳媒學。畢業生可以在遊戲產業領域就職,這意味著遊戲設計已經進入神聖的大學課堂,喜歡玩遊戲再也不是“不務正業”,也預示著未來世界產業格局的多元化。


愛玩遊戲就可以設計遊戲嗎?


對一個遊戲設計者來講,本身喜歡玩遊戲是最基本的要求。設想一個人如果對遊戲本身都沒有興趣,自己都不愛玩遊戲,又如何有可能能設計出別人喜歡玩的遊戲呢?所以,如果你是遊戲愛好者甚至遊戲迷,那麼恭喜你,至少你具備了遊戲設計者的第一基本條件。


沒有任何的基礎,有可能成為遊戲設計者嗎?


其實遊戲設計主要分為三個重要組成部份:遊戲企劃,軟體設計跟美術設計。三個部份缺一不可!如果你想成為獨立的遊戲開發者,這三方面你都需要涉獵,而且至少一方面必須專精。即使你是寫程序的,現在越來越多的遊戲公司,也會希望你對遊戲很有興趣並且能夠參與遊戲的規劃與反饋。


很多人會覺得現在賺錢的機會不比從前,但是從另外一個角度,現在的機會卻更好,不但產業型態不再一成不變,而且透過創意可以自己開創很多機會。另外由於網路的發達,也讓機會變得很「直接」,可以很直接地接觸終端顧客,就只看自己有沒有那個能力做出好東西而已。



English translation:

In the past, as soon as I mentioned playing computer games, my mother would grumble immediately. Nowadays, with the popularization of PCs, mobile apps and networks, game design has become a huge industry with rapid development, and the demand for game designers is increasing day by day. More and more people who like games have changed from players to game creators.

The 40-year-old German university, Universität Bayreuth, recently opened a new master's program in game design for a total of four semesters. The above mentioned major includes game software development, game design, and media studies. Graduates can work in the game industry, which means that game design has entered the sacred university classroom, and the game is no longer "ignoring proper jobs", but also indicates the diversification of the future world industry pattern.

Can you design a game if you love playing games?

For a game designer, loving the game itself is the most basic requirement. Imagine if a person is not interested in the game itself, and does not like to play games, how can he design a game that others like to play? So, if you are a game enthusiast or even a game fan, then congratulations, at least you have the first basic conditions of the game designer.

Without any foundation, is it possible to become a game designer?

In fact, game design is divided into three important components: game planning, software design, and art design. The three parts are indispensable! If you want to be an independent game developer, you need to be involved in all three aspects, and at least one must be specialized. Even if you are (only) writing a program, now more and more game companies will want you to be interested in the game and be able to participate in the planning and feedback of the game.

Many people think that the opportunity to make money now is harder than before, but from another perspective, the opportunity is better now. Not only the industrial pattern is no longer fixed, but also many opportunities can be created by creativity. In addition, due to the development of the Internet, the opportunity has become very "direct", and it is very straightforward to contact the end customer; you just only need to see if you have the ability to make good things or not.


The article is rewritten from here to suit the level of readers. The photo is taken from here.  

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